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  • Sega - Systems & Accessories

    Sega - Systems & Accessories (1)

  • Sega CD

    Sega CD (3)

  • Sega Dreamcast

    Sega Dreamcast (8)

  • Sega Game Gear

    Sega Game Gear (10)

  • SEGA Genesis Games

    SEGA Genesis Games (22)

  • Sega Master System

    Sega Master System (6)

  • Sega Saturn

    Sega Saturn (3)

  • Aero the Acrobat (SEGA Genesis)

    A 2D platformer starring the titular circus bat, Aero the Acrobat spans 24 levels, across four themed environments. In a bizarre hostile takeover attempt by an evil billionaire, the circus has been rigged with all manner of traps and devices, and overrun by clown henchmen whose sole purpose is to get rid of Aero. Using his ability to glide for limited periods, Aero must maneuver across tightropes and moving platforms, among a host of other impediments along his journey. To aid him in his quest to defeat the villainous Edgar Ektor, Aero has at his disposal a devastating spin attack, and once found Aero can throw projectile stars at enemies. Health and extra life power-ups can be found littered about the levels. Objectives change across the many levels, and require Aero to jump through a succession of hoops or ride in log-flumes, roller coasters, and the like,
  • After Burner (Sega Master)

    After Burner is a home port of the arcade hit. You play the part of a Navy air captain known as "The Ace." Players pilot an F-14 Thunder Cat capable of Mach 2 and equipped with a targeting computer, missiles, and a Vulcan 20mm cannon. The enemy plans on taking over the world, and they have a strategy to make it work. Their plan is divided into two parts and has been hidden in various parts of their country. Those plans have been located by Naval Intelligence, and they need you to retrieve them. Enemies you will encounter include jets, helicopters, and flying fortresses (extremely large jets). From a third-person, behind-the-jet view, players can maneuver up, down, left, and right, as well as perform barrel rolls. A total of 18 stages must be completed in order to win the game. Three lives are provided from the start, and
  • Battle Master (SEGA Genesis)

    The world of BATTLEMASTER is divided into four kingdoms: dwarves, elves, humans, and orcs. The king's crown in each of these races is mounted with one of four shards of the Watcher's Tower Gem which is what keeps the harmonic balance of the world. Now it's up to you to assemble your own army and defeat the four races as you fight to reconstruct the Gem and keep the world safe. Each race consists of wizards, thieves, warriors, and merchants, so choose carefully when gathering your troops. As you venture into the world, you can command your army into any of 18 different military formations which can mean the difference between living to fight another battle and being thoroughly trounced. Of course, you can't always rely on brute force to win battles, so be sure to keep an eye open for the more than 300 magical
  • Black Belt (Sega Master)

    Black Belt is in many ways a typical side-view-perspective-save-your-girlfriend karate game. Players punch, kick and jump through six repetitive chapters of punks, sumo wrestlers and other enemies, including bosses. Chapters have a 99 second time limit, and power-ups can be snatched out of the air for invincibility, extra lives and other perks. However, despite a certain lack of originality, the game is challenging and a lot of fun. Players must survive a constant onslaught of enemies, and power-ups are tricky to jump up and grab since enemies are usually underfoot. Also, the game offers a number of audio/visual delights, including detailed oriental backgrounds and enemies that break into pieces (accompanied by matching sound effects) when hit.          
  • Blue Stinger (Sega Dreamcast)

    The Dreamcast's first survival horror game stars a protagonist who finds himself shipwrecked on an island populated by hideously disfigured creatures. To fend off the enemies, Eliot Ballade can switch between long- and short-ranged weapons, from a crossbow to a club. A second playable character, Dogs Bower, becomes available as you progress. While Dogs is slow and can only carry one weapon type, he is stronger than Eliot and can defend against enemy attacks. Eliot also carries a portable terminal that allows him to communicate with an island security expert named Janine King. Accessing the terminal has the added benefits of allowing you to switch weapons and examine a map of the surrounding area. Embark on optional side-missions to earn additional items and weapons, or concentrate on solving the mystery of the island, as you journey through seven areas and 230 locations. Blue Stinger supports the Jump
  • Choplifter (Sega Master)

    Man a chopper in the nation's top action adventure. Pockets of international hostages are trapped. All across the world. In the Middle East. In the South Seas. And in a secret base somewhere in a cavern. You man a helicopter rescue team. And your job is to take your helicopter down, rescue the hostages and fly them back to safety. All the while dodging and destroying dangerous enemy fire. An action-packed helicopter game at its best!          
  • Clay Fighter (SEGA Genesis)

    Clay Fighter is a 2D fighting game released in which the characters, as the name suggests, are made completely out of clay. This allows for interesting moves and stylized graphics. The zany roster includes: Bad Mr. Frosty, a snowman; Taffy, a piece of stretchable candy; Blob, a character who can morph into different shapes; Blue Suede Goo, an Elvis knock-off; Ickybod Clay, a pumpkin-headed ghost; Helga, an opera singer; and Bonker, the crazed clown. Each character also has their own level and individual taunts.
  • Columns (SEGA Genesis)

    Columns is an action puzzle game that has you manipulating groups of three connected jewels in order to create matches horizontally, diagonally, or vertically. Each match of three or more will remove the colorful gems from the playing field, as additional columns fall from the top of the screen. Create combo chains to improve your high score and advance to more challenging, faster-paced levels. In addition to the main play mode, where you attempt to clear jewels for as long as possible before the columns eventually block the top of the screen, a "Flash Columns" option is included that involves solving puzzles by removing a flashing jewel before time expires. Columns features both solo and head-to-head play against a friend. Multiple difficulty settings and starting levels are included for a custom challenge.
  • Ecco The Tides of Time (SEGA Genesis)

    After defeating the Vortex and returning to Home Bay with his family, Ecco thought the danger was over. After all, the Asterite had given him special powers so that he could breathe underwater without searching for air pockets. He could even use his song to blast apart objects! What harm could possibly come to this dolphin who had been through so much during his last adventure? Plenty. It seems the Vortex wasn't destroyed, but rather weakened. Now it has hitched a ride from the dark depths of space to Ecco's home world on Earth. The alien Vortex has already started to create new enemies to infest the planet! You know what that means -- it's time to once again save the world from imminent danger. Ecco: The Tides of Time is the sequel to 1992's Ecco the Dolphin. Players guide the dolphin through treacherous
  • ESPN National Hockey Night (Sega CD)

    Play as your favorite of 1994's 26 NHL teams on its road to the Stanley Cup in ESPN National Hockey Night. ESPN's announcer Bob Clement chimes in with occasional comments after big hits and goals, often accompanied by actual footage from NHL games. The game is also endorsed by the NHLPA, so all of 1994's players are included with their teams of that year. You can take out Mario Lemieux with Eric Lindros or even block a Wayne Gretzky shot with Eddie Belfour. The game features such options as play mode (exhibition, challenge, playoffs, or season), view (side or vertical), difficulty (beginner, amateur, or professional), penalties, game length, line changes, and video (frequent, infrequent, or off). Before each game, you can view how the teams stack up against each other or switch up your line-up.
  • Fatal Fury 2 (SEGA Genesis)

    Fatal Fury 2 was the second game in SNK's 100-Mega Shock series, offering improved graphics and gameplay over the original Fatal Fury. The play controls were modified, this time making full use of the Neo-Geo's four button configuration, by including four attack buttons (Light Punch, Light Kick, Strong Punch, and Strong Kick). The player can also dash back from the opponent to retreat by quickly tapping the lever backwards twice. The two-plane battle system from the first Fatal Fury has been retained. This time, the player can move freely to the adjacent plane by pressing the Light Punch and Light Kick buttons simultaneously for the "Plane Move". The player can also perform a "Power Attack" that will knock the opponent to the other plane. When the opponent is on the other plane, the player can press either a punch button to jump towards the opponent with a "Low Plane Move Attack"
  • Hang On and Safari Hunt (Sega Master)

    Hang On & Safari Hunt is a "combo cartridge" that was the original pack-in title with the Sega Master System console. A solid, no-frills port of Sega's arcade racer from 1985, Hang On is a fun (if repetitive) motorcycle game that Pole Position fans will enjoy. The first game to use the Sega Light Phaser, Safari Hunt is the Master System's answer to Nintendo's Duck Hunt, but with more shooting, more detailed scenery, and a wider variety of targets, including armadillos, bears, and panthers.          
  • Joe Montana Football (Sega Game Gear)

    Joe Montana Football is an eight-man football game for the Game Gear. Instead of fielding 11 players at a time, each team puts eight men on the field. The basic rules are identical to normal American football. The game offers players the full complement of American football teams as of 1991, but without NFL names or logos. Each team plays identically -- the only difference is in the range of plays available. All teams draw from a common stock of plays, but each is missing one or two. Both handoffs and passing are done by pressing button 1. Players can switch intended receivers by pressing button 2. The system is designed so that running plays can be converted into passing plays on the fly and vice versa.    
  • KLAX (SEGA Genesis)

    n Klax your primary job is to line up three or more tiles of the same color in rows, diagonals or columns, effectively scoring a Klax. A Klax removes the aligned tiles from the screen. Set against varying outer space backgrounds, Klax has you controlling a paddle that moves horizontally across five slots positioned in front of a vertical conveyor belt. The tiles descend toward you from this conveyor belt, and you should catch the tiles to put them in a bin which is located below your paddle. The paddle can hold up to five tiles at once. You can throw a tile back on the conveyor belt if you don't want to put it in your bin just yet. There are five different types of waves in this game. Each one requires you to perform a specific task before you move on to
  • Lawnmower Man (SEGA Genesis)

    As a movie. The Lawnmower Man exploded the boundaries of graphics technology. As a game, it will blow your mind with a dazzling blend of breath-taking 3D and blockbustin action. It all begins in the shadow research agency known as 'The Ship.' Here, the brilliant but maverick scientist Dr. Angelo uses Jobe, a simple Lawnmower Man, as a guinea pig in his Virtual Reality experiment...and creates a monster, transforming him into the superhuman CyberJobe who vows to dominate mankind. Now the race is on to destroy The Shop before CyberJobe can break out of their computer system and reach the global computer network, from which he will be able to control and manipulate the world's computer. In the real world you will battle against CyberJobe's minions, from The Shop security agents to giant wasps, killer primates and unnaturally controlled vehicles. In the Virtual Worlds you will encounter whole new, unique and hostile
  • Lethal Enforcers II Gun Fighters (Sega CD)

    This shooter game brings captures the arcade version better than ever. With super digitized graphics, better character movement, and awesome CD quality music and effects, you'll be in the center of the action as Sheriff of this small Wild West town. The five levels are the bank robbery, the stagecoach holdup, the saloon showdown, the train robbery, and the hideout. Earn bonus stages and shoot out bottles lined up or have a showdown at sunset. You're armed with more than just a six-shooter; you also have a shotgun, a Gatling gun, a 12 round rifle, and even a cannon to prove your point. Your biggest challenge here is to survive; you have to be a quick draw and a straight shot to do that.

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