|Game||Final Fantasy Tactics|
|UPC||4012160192347, 4961012977031, 711719421924, 711719422020, 711719422129|
|Platform||Sony PlayStation 1|
|ESRB Descriptor||Animated Violence, Comic Mischief|
|Control Elements||Gamepad, Joystick|
|Number of Players||1|
|Game Special Features||Ending cinematics in each episode; diminishing lighting effects; built-in automapping feature; unique boss enemy in each episode; crates can be blown apart to reveal weapons and other goodies; one-way doors; direct level transport warps you to secret levels; electrically-linked doors; roving mines that explode when shot; lots of goodies; over 20 unique actors; interactive informants within the game, giving you clues and items; smart actors, who’ll grab your ammo before you do, or retreat; internal scenarios; five futuristic weapons; adlib & sound blaster support; 66 total levels., Over 300 missions; 13 animals to hunt; 15 very detailed environments; bulletcam follows the bullet as it flies through the air.|
|Support Elements||Memory Card, With Memory Support|
Final Fantasy Tactics (PlayStation)
FINAL FANTASY TACTICS’ strategic battle system is a twist on the turn-based system of the other FINAL FANTASY titles. You begin as a noble squire named Ramza in a time of confusion and war in the land of Ivalice. Your best friend, a commoner named Delita, is caught in the middle of the struggle between nobles and commoners, and this affects you; so begins your long quest for the truth. Much of the story in TACTICS is told on the battlefield or as a direct result of battles, which take place on a three-dimensional grid that can be rotated 360 degrees. You select your battle party, put them on the field, and determine their every move. Between battles, you can explore towns and forests on the world map, acquire new items, and undertake side quests. TACTICS has plenty of nostalgia for FINAL FANTASY veterans, as well as a new play style to keep newcomers interested.
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